This faction is included in the Caesar in Gaul Campaign Pack, but is also playable in the Grand Campaign Game. However, as a relatively isolated faction, they face heavier recruitment costs than most. The Galatians are accomplished plunderers, gaining increased income from raiding and sacking, and their cultural affinity with Hellenic factions pays dividends at the diplomacy table. Extend their control over Cappadocia, or strike for the sea, through Pontus, Pergamon, or Bithynia and, with their position consolidated, sweep either east or west… Situated at the heart of Asia Minor, the Galatians have many choices before them. Fighting in the Celtic style, they made deadly use of swords, javelins, and oval shields. In the Empire: Total War Grand Campaign there are forty-two factions from the offset, of which eleven are playable. 1 Grand Campaign 2 Road to Independence 3 Warpath Campaign 4 My Favourite Faction Grand Campaign. Much like the Spartans, this enabled them to focus on their martial skills. Page Discussion View View source History Contents. Leaving the indigenous Cappadocians relative control of their own lands in exchange for tithes, the Galatians became a military aristocracy. The territory was divided between the three tribes, each maintaining its own capital and rule, but coming together in council at Drynemeton, a sacred grove of oaks situated southwest of Ancyra, the Tectosages’ capital. After joining Nicomedes in a brief struggle against the expansionist Seleucids, they settled the area that would eventually become known as Galatia. Moving first through Thrace, they crossed the Bosporus into Asia Minor as allies of Nicomedes of Bithynia, in exchange for defeating his brother in their dynastic quarrel. It was 300 Galatian warriors that Julius Caesar gifted Cleopatra in 48 BCE as her bodyguard, such was their fearsome reputation.Ĭomprised of three tribes, the Tectosages, Tolistobogii, and Trocmi, the Galatians splintered off from Brennus’ Gauls during their invasion of Macedon and Greece in 279 BCE. Proud warriors, famed for their skill, loyalty, and ferocity in battle, they were highly prized as mercenaries throughout the Hellenistic world.
This does not appear to happen to later faction leaders through succession or adoption, only the initial leader.Celts of Gallic descent, the Galatians came to settle in and dominate areas of central Anatolia and Phrygia. – As many other mod creators have discovered, the wives of faction leaders made playable through mods frequently die after a few turns. This also means that, just like Aurelian’s Rome, the Aurelian factions (Egypt, Numidia, Mauretania, Galatia, and Lydia) cannot trigger a civil war until the Roman Pretenders faction is defeated. In multiplayer co-op this means you and your buddy will share a secession or civil war if you are both playing together as Gallic Rome or Aurelian factions. Im just thinking about getting the Empired Divided DLC, and I wanted to see if it added anything at all to the multiplayer of the game. – The secession and civil war factions for the client states are the same as those for the Gallic Empire and Aurelian’s Rome (depending on the client state). The Gallic Rome client states (Britannia, Hispania, and Lusitania) can all recruit auxiliary units however. In the spirit of keeping things vanilla, I have not changed this. – In the vanilla campaign, Mauretania has an extremely limited roster and the Aurelian client states (Egypt, Numidia, Mauretania, Galatia, and Lydia) cannot recruit auxiliary units. I prefer vanilla, so these factions are exactly as they appear in the campaign–no faction effects or expanded rosters. These factions are complete with political parties, family trees, secessions, civil wars, victory conditions, and are all playable for co-op and custom battles. This is a small mod to make all the Roman client states in the Empire Divided campaign playable (Britannia, Hispania, Lusitania, Egypt, Numidia, Mauretania, Galatia, and Lydia).